Game Career Guide: Game Design Challenge, Map Making Games
Game ideas came to our minds more easily than we can expect, but rather than leaving them unnatended, there’s an option to exploit this skills on time attack challenges. That’s what happened today:...
View ArticleHuge Rosters = Infinite Play?
Variety is the spice of life, and so is, partially, of game characters. When it comes to games with a diverse and astonishing amount of characters to choose thousands of feelings comes, with the same...
View ArticleThe power of “One-Finger Games”
Player controllers usually follow the line of getting more intricate and diversified, trying to adapt themselves to some preset conventions that players, as a community, have developed through the...
View ArticleOf Giants and Little Armies[Gamasutra]
I recently wrote an article on Gamasutra about my last experience on Madrid Games Week, it tackles how hidden mobile and indie game developers were against the impressive maneuvers of the industry...
View ArticleIs sharing an option?
Sharing is caring. The famous phrase that is fueled through the website lands in the Social Games World. Are Social Games really realizing why players need to share and how they feel when they do?...
View ArticleThe recipe: Dragon City
Today starts a new section in Games 4 Breakfast where games (social & mobile) will be dissassembled into features, mechanics, dynamics, retention techniques, monetization tricks and much more. Its...
View ArticleLaunching: Ingredients
Ingredients is the new glossary of terms inside Games For Breakfast: a compendium of the most renowned terms of current games, which aim is to gather every knowledge about the games world and hold a...
View ArticleRethinking Social Games part 1
Social games are usually working on standardized formulas which longevity right now seems way more questionable than what it were years before, when loads of reiterative patterns and blueprints were...
View ArticleRethinking social games part 2
Can social games be empowered in order to offer better experiences to more demanding players? Check it out on the second part of the Rethinking social Games series in Games for Breakfast!
View ArticleSocial in games: from where we came
Thinking about social in games seems to be like trying to cover an entire planet with one’s own hands. From what we know, games are a growing environment where social is spread in a form of a lot of...
View Article
More Pages to Explore .....